stephanie brisendine

I’m a Sr. interaction designer at Google (previously Uber) who can’t stop prototyping

Currently in the bay areaĀ šŸŒ

What I’m working on right now

Iā€™m excited to currently be working on making Uberā€™s eats and rider apps more accessible for low vision and blind users. Our small team is focusing primarily onĀ  VoiceOver (iOS) and TalkBack (Android) experiences on our mobile surfaces. This effort helped us win an unprecedented contract with the government that will earn us around $800M in gross bookings over the next 5 years. Itā€™s a hero story for accessibility because itā€™s a win-win for both our users and our business.

 

 

 

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a little about me

My biggest and longest mission at Uber is to help strengthen partnerships with cities with data and geospatial analysis, called Uber Movement. More recently I was able to design an experience around rich data visualizations for our COVID-19-related #MoveWhatMatters initiative.

 

Previously I was disrupting the healthcare industryĀ alongside an amazing startup team in Dallas, Texas.

 

Before that I wasĀ teachingĀ English in Shizuoka-ken, Japan. For more on this, you can readĀ myĀ journal.

 

Before Japan, theĀ ArtSciLab was my second home, a STEAM-focused research lab at UT Dallas. I worked under Roger Malina and was the creative director of Creative Disturbance, a multilingual, international podcast project created by our team. We successfully funded Creative Disturbance on KickstarterĀ over $20k.

feelin’ my vibes?

Well you can either contact me via computer or maybe I’ll see your face at a nearby coffee shop while I’m sipping on a delicious chai tea latte.

If you haven’t made up your mind after 5-6 seconds, you should probably justĀ check out my portfolio.

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